Card library

Arixmethes, Slumbering Isle

Magic: The GatheringTreasure Chest#70715

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Magic: The Gathering

Mana cost

Treasure ChestPZ2 · #70715
Card type
Legendary Creature — Kraken
Rarity
Rare
Indicative price
Price unavailable
Mana value
4
Power
12
Toughness
12
Colour
Blue Green

Card text

Arixmethes enters tapped with five slumber counters on it. As long as Arixmethes has a slumber counter on it, it's a land. (It's not a creature.) Whenever you cast a spell, you may remove a slumber counter from Arixmethes. : Add .

Format legality

  • BrawlLegal
  • CommanderLegal
  • CompetitivebrawlLegal
  • DuelLegal
  • GladiatorLegal
  • HistoricLegal
  • LegacyLegal
  • OathbreakerLegal
  • PennyLegal
  • TimelessLegal
  • VintageLegal

Legalities follow the imported catalogue; check format rules before a tournament.
Data imported on 2026-10-06 (UTC).

Indicative Scryfall prices, updated daily. ★: foil; ★ E: etched foil. EUR and USD represent different markets.

Printing information

Illustrator
Dimitar Marinski
Card language
English
Release date
2016-11-16

Rulings

Arixmethes can tap for mana the turn it enters the battlefield as long as it has slumber counters on it. If you can figure out how to untap it, that is.

Arixmethes can't be played as a land.

Arixmethes isn't a land until after it has entered the battlefield. Effects such as that of Blood Moon won't affect its enters-the-battlefield ability. Similarly, replacement effects that modify how creatures you control enter the battlefield will see Arixmethes entering as a creature rather than a land. However, triggered abilities (such as landfall abilities) will see that a land has entered the battlefield and not a creature.

Arixmethes's effect causing it to be a land overwrites any earlier effects that gave it additional types. For example, a Phyrexian Metamorph that copies Arixmethes will be a land, not an artifact land, until its slumber counters are removed.

Arixmethes's triggered ability resolves before the spell that caused it to trigger, but after targets have been chosen for that spell. It resolves even if that spell is countered.

Once Arixmethes is a creature again, it can attack on the same turn as long as you've controlled it since your most recent turn began.

While Arixmethes is a land, it's still green and blue, it's still legendary, and its mana value is still 4.

Other printings of this card

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