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Havoc Festival

Magic: The GatheringReturn to Ravnica#166

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Magic: The Gathering

Coût de mana

Return to RavnicaRTR · #166
Type de carte
Enchantment
Rareté
Rare
Prix indicatif
0,40 € · ★ 0,85 € · 0,41 $ · ★ 1,62 $
Valeur de mana
6
Couleur
Noir Rouge

Texte de la carte

Players can't gain life. At the beginning of each player's upkeep, that player loses half their life, rounded up.

Légalité par format

  • CommanderAutorisée
  • DuelAutorisée
  • LegacyAutorisée
  • ModernAutorisée
  • OathbreakerAutorisée
  • PennyAutorisée
  • PioneerAutorisée
  • VintageAutorisée

Légalités issues du catalogue importé ; vérifiez les règles du format avant un tournoi.
Données importées le 2026-10-06 (UTC).

Prix indicatifs Scryfall, actualisés quotidiennement. ★ : foil ; ★ E : foil gravé. EUR et USD correspondent à des marchés distincts.

Informations sur cette impression

Illustration
Johannes Voss
Langue de la carte
English
Date de sortie
2012-10-05

Texte d’ambiance

"We can't control enemies who have no regard for their own survival." —Arrester Lavinia, Tenth Precinct

Précisions de règles

Effects that would replace gaining life with another effect won’t apply because it’s impossible for players to gain life.

If an effect says to set a player’s life total to a certain number and that number is higher than the player’s current life total, that part of the effect won’t do anything. (If the number is lower than the player’s current life total, the effect will work as normal.)

In a Two-Headed Giant game, the last ability triggers for each player. Any life loss is applied to the team’s life total. For example, if the team has 30 life, the first ability will cause the player (and thus the team) to lose 15 life and then the second ability will cause the other player (and thus the team) to lose 8 life. The team will end up having 7 life.

Spells and abilities that would cause a player to gain life still resolve, but the life-gain part has no effect.

The amount of life lost is calculated when the triggered ability resolves. For example, if a player has 20 life and there are two Havoc Festivals on the battlefield, the first ability will cause that player to lose 10 life and then the second ability will cause that player to lose 5 life.

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