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In the Trenches

Magic: The GatheringSecret Lair Drop#1729

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Magic: The Gathering

Mana cost

Secret Lair DropSLD · #1729
Card type
Enchantment
Rarity
Mythic rare
Indicative price
1.12 € · ★ 1.02 € · 1.61 $
Mana value
3
Colour
White

Card text

Creatures you control get +1/+1. : Exile target nonland permanent you don't control until this enchantment leaves the battlefield. Activate only as a sorcery and only once.

Format legality

  • BrawlLegal
  • CommanderLegal
  • DuelLegal
  • GladiatorLegal
  • HistoricLegal
  • LegacyLegal
  • ModernLegal
  • OathbreakerLegal
  • PennyLegal
  • PioneerLegal
  • TimelessLegal
  • VintageLegal

Legalities follow the imported catalogue; check format rules before a tournament.
Data imported on 2026-10-06 (UTC).

Indicative Scryfall prices, updated daily. ★: foil; ★ E: etched foil. EUR and USD represent different markets.

Printing information

Illustrator
Livia Prima
Card language
English
Release date
2019-12-02

Flavour text

"Look out, Axis—here we come!" —Invaders' battle cry

Rulings

Auras attached to the exiled permanent will be put into their owners' graveyards. Equipment attached to an exiled creature will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist.

If In the Trenches leaves the battlefield and later returns to the battlefield, it is a new object on the battlefield with no memory of the last time it was there. Its ability may be activated, even if it was activated a previous time it was on the battlefield.

If In the Trenches leaves the battlefield before its activated ability resolves, the target permanent won't be exiled.

If a token is exiled, it ceases to exist. It won't be returned to the battlefield.

In a multiplayer game, if the owner of In the Trenches leaves the game, the exiled card will return to the battlefield. Because the one-shot effect that returns the card isn't an ability that goes on the stack, it won't cease to exist along with the leaving player's spells and abilities on the stack.

The activated ability can only be activated once per game. If the ability is countered or otherwise fails to resolve after being activated, it can't be activated again.

The activated ability is a single ability that creates two one-shot effects: one that exiles the permanent when the ability resolves, and another that returns the exiled card to the battlefield immediately after In the Trenches leaves the battlefield.

Other printings of this card

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