Temur Ascendancy
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Magic: The Gathering
Mana cost
- Card type
- Enchantment
- Rarity
- Rare
- Indicative price
- 3.77 € · 4.06 $
- Mana value
- 3
- Colour
- Blue Red Green
Card text
Creatures you control have haste. Whenever a creature you control with power 4 or greater enters, you may draw a card.
Format legality
- BrawlLegal
- CommanderLegal
- CompetitivebrawlLegal
- DuelLegal
- GladiatorLegal
- HistoricLegal
- LegacyLegal
- ModernLegal
- OathbreakerLegal
- PennyLegal
- PioneerLegal
- TimelessLegal
- VintageLegal
Legalities follow the imported catalogue; check format rules before a tournament.
Data imported on 2026-10-06 (UTC).
Indicative Scryfall prices, updated daily. ★: foil; ★ E: etched foil. EUR and USD represent different markets.
Printing information
- Illustrator
- Jaime Jones
- Card language
- English
- Release date
- 2025-04-11
Rulings
If Temur Ascendancy leaves the battlefield, creatures you control lose haste. If they haven't been under your control since the turn began and don't otherwise have haste, they can't attack this turn. If they've already attacked, they remain attacking creatures.
If a creature is entering the battlefield under your control, consider static abilities to determine whether its power is 4 or greater. Spells, activated abilities, and triggered abilities can't be used to raise the creature's power in time to have Temur Ascendancy's last ability trigger or to lower it in time to stop it from triggering.
Once the last ability of Temur Ascendancy has triggered, lowering the power of the creature won't stop you from drawing a card.