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South Wind Avatar

Magic: The GatheringTeenage Mutant Ninja Turtles#269

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Magic: The Gathering

Coût de mana

Teenage Mutant Ninja TurtlesTMT · #269
Type de carte
Creature — Snake Spirit Avatar
Rareté
Rare
Prix indicatif
2,10 € · ★ 2,70 € · 4,04 $ · ★ 4,55 $
Valeur de mana
4
Force
3
Endurance
4
Couleur
Noir

Texte de la carte

Deathtouch Whenever another creature you control dies, you gain life equal to its toughness. Whenever you gain life, each opponent loses 1 life.

Légalité par format

  • AlchemyAutorisée
  • BrawlAutorisée
  • CommanderAutorisée
  • DuelAutorisée
  • FutureAutorisée
  • GladiatorAutorisée
  • HistoricAutorisée
  • LegacyAutorisée
  • ModernAutorisée
  • OathbreakerAutorisée
  • PennyAutorisée
  • PioneerAutorisée
  • StandardAutorisée
  • StandardbrawlAutorisée
  • TimelessAutorisée
  • VintageAutorisée

Légalités issues du catalogue importé ; vérifiez les règles du format avant un tournoi.
Données importées le 2026-10-06 (UTC).

Prix indicatifs Scryfall, actualisés quotidiennement. ★ : foil ; ★ E : foil gravé. EUR et USD correspondent à des marchés distincts.

Informations sur cette impression

Illustration
InHyuk Lee
Langue de la carte
English
Date de sortie
2026-03-06

Texte d’ambiance

Snake-Eyes's gift takes others back to their worst memory. To the weak, it is a curse; to the wise, a second chance.

Précisions de règles

Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, South Wind Avatar's last ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.

If you gain an amount of life "for each" of something or "equal to the number" of something, that life is gained as one event and South Wind Avatar's last ability will trigger only once.

In a Two-Headed Giant game, life gained by your teammate won't cause South Wind Avatar's last ability to trigger, even though it caused your team's life total to increase.

South Wind Avatar's last ability triggers just once for each life-gaining event, whether it's 1 life from Illegitimate Business or 3 life from Guac & Marshmallow Pizza.

Use the creature's toughness as it last existed on the battlefield to determine how much life you gain with South Wind Avatar's second ability.

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