Centaur Chieftain
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Magic: The Gathering
Mana cost
- Card type
- Creature — Centaur
- Rarity
- Uncommon
- Indicative price
- 0.17 € · ★ 0.76 € · 0.21 $ · ★ 1.22 $
- Mana value
- 4
- Power
- 3
- Toughness
- 3
- Colour
- Green
Card text
Haste Threshold — As long as there are seven or more cards in your graveyard, this creature has "When this creature enters, creatures you control get +1/+1 and gain trample until end of turn."
Format legality
- CommanderLegal
- DuelLegal
- LegacyLegal
- OathbreakerLegal
- PredhLegal
- PremodernLegal
- VintageLegal
Legalities follow the imported catalogue; check format rules before a tournament.
Data imported on 2026-10-06 (UTC).
Indicative Scryfall prices, updated daily. ★: foil; ★ E: etched foil. EUR and USD represent different markets.
Printing information
- Illustrator
- Justin Sweet
- Card language
- English
- Release date
- 2002-02-04
Rulings
All creatures under your control when Centaur Chieftain’s triggered ability resolves are affected, including Centaur Chieftain itself. Ones that come under your control or become creatures later in the turn are not.
If you don’t have enough cards in your graveyard at the moment Centaur Chieftain enters the battlefield, its threshold ability won’t trigger. If the number of cards in your graveyard changes and Centaur Chieftain loses the ability once it has triggered, the ability will still resolve.