Card library

Boing!

Magic: The GatheringUnfinity#40

Click the card to switch sides

—Views —Likes —Times played

Magic: The Gathering

Mana cost

UnfinityUNF · #40
Card type
Instant
Rarity
Common
Indicative price
0.10 € · ★ 0.34 € · 0.12 $ · ★ 0.17 $
Mana value
2
Colour
Blue

Card text

Return target creature to its owner's hand, then roll a six-sided die. If the result is 3 or less, scry a number of cards equal to the result.

Format legality

  • CommanderLegal
  • DuelLegal
  • LegacyLegal
  • OathbreakerLegal
  • PauperLegal
  • PaupercommanderLegal
  • VintageLegal

Legalities follow the imported catalogue; check format rules before a tournament.
Data imported on 2026-10-06 (UTC).

Indicative Scryfall prices, updated daily. ★: foil; ★ E: etched foil. EUR and USD represent different markets.

Printing information

Illustrator
Gaboleps
Card language
English
Release date
2022-10-07

Flavour text

Sometimes the Astrotorium's stunts look dangerous because they absolutely are.

Rulings

Each die is identified by the number of faces it has. A six-sided die is a die with six equally likely outcomes: 1, 2, 3, 4, 5, and 6. The roll must be fair. Although physical dice are recommended, digital substitutes are allowed except in cases where the physical die is required for the effect.

If a die is rerolled, the original roll essentially never happened: it doesn't cause any abilities to trigger, and no effect that cares about die rolls will consider it.

If an ability triggers "whenever you roll a die," it will trigger whenever you roll any die, including the planar die. This is a change from previous Un- rules. Some abilities use the result to determine part of the effect. If you get a non-numerical result (currently just the planar die, but the future is long), that part of the effect won't do anything.

If the result is 0 or less because of modifications to the result, you don't scry at all.

Results can be numbers not ordinarily possible on a six-sided die. Spells like Scooch can change the result to 0 or 7, for example.

Some effects may modify the result of a die roll. This may be part of the instruction to roll a die, or it may come from other cards. Anything that references the "result" of a die roll is looking for the result after these modifications.

Something in the game must tell you to roll a die. If you roll a die for any other reason (to simulate a coin flip, to choose pizza toppings, to create alternate timelines), that roll doesn't count.

Other printings of this card

Report a problem

This report is sent to the administrator. Your explanation remains private.