Sigardian Paladin
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Magic: The Gathering
Mana cost
- Card type
- Creature — Human Knight
- Rarity
- Uncommon
- Indicative price
- 0.11 € · ★ 0.11 € · 0.20 $ · ★ 0.17 $
- Mana value
- 4
- Power
- 4
- Toughness
- 4
- Colour
- White Green
Card text
As long as you've put one or more +1/+1 counters on a creature this turn, this creature has trample and lifelink. : Target creature you control with a +1/+1 counter on it gains trample and lifelink until end of turn.
Format legality
- BrawlLegal
- CommanderLegal
- CompetitivebrawlLegal
- DuelLegal
- GladiatorLegal
- HistoricLegal
- LegacyLegal
- ModernLegal
- OathbreakerLegal
- PioneerLegal
- TimelessLegal
- VintageLegal
Legalities follow the imported catalogue; check format rules before a tournament.
Data imported on 2026-10-06 (UTC).
Indicative Scryfall prices, updated daily. ★: foil; ★ E: etched foil. EUR and USD represent different markets.
Printing information
- Illustrator
- Slawomir Maniak
- Card language
- English
- Release date
- 2021-11-19
Rulings
Sigardian Paladin's first ability applies as long as you put a +1/+1 counter on a permanent this turn and that permanent was a creature at the time you put the counter on. It doesn't matter if that creature later left the battlefield, lost its counters, or somehow stopped being a creature.
Sigardian Paladin's last ability can target only a creature with a +1/+1 counter on it. Once that ability has resolved, the creature has trample and lifelink until end of turn even if it somehow loses its counters or stops being a creature (although trample doesn't help a noncreature permanent much).