Card library

Troublemaker Ouphe

Magic: The GatheringWilds of Eldraine#194

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Magic: The Gathering

Mana cost

Wilds of EldraineWOE · #194
Card type
Creature — Ouphe
Rarity
Common
Indicative price
0.72 € · ★ 1.15 € · 0.33 $ · ★ 0.33 $
Mana value
2
Power
2
Toughness
2
Colour
Green

Card text

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) When this creature enters, if it was bargained, exile target artifact or enchantment an opponent controls.

Format legality

  • BrawlLegal
  • CommanderLegal
  • CompetitivebrawlLegal
  • DuelLegal
  • FutureLegal
  • GladiatorLegal
  • HistoricLegal
  • LegacyLegal
  • ModernLegal
  • OathbreakerLegal
  • PauperLegal
  • PaupercommanderLegal
  • PioneerLegal
  • StandardLegal
  • StandardbrawlLegal
  • TimelessLegal
  • VintageLegal

Legalities follow the imported catalogue; check format rules before a tournament.
Data imported on 2026-10-06 (UTC).

Indicative Scryfall prices, updated daily. ★: foil; ★ E: etched foil. EUR and USD represent different markets.

Printing information

Illustrator
Jesper Ejsing
Card language
English
Release date
2023-09-08

Flavour text

Heavy is the head that wears the vase.

Rulings

Bargain means “As an additional cost to cast this spell, you may sacrifice an artifact, enchantment, or token.”

Bargain represents an optional additional cost. A spell cast with that additional cost paid is “bargained.”

If you copy a bargained spell, the copy is also bargained. If a card or token enters the battlefield as a copy of a permanent that’s already on the battlefield, the new permanent isn’t bargained, even if the original was.

Some instant and sorcery spells require additional targets if they’re bargained. You ignore those targeting requirements if those spells aren’t bargained, and you can’t bargain those spells unless you can choose the appropriate targets. On the other hand, you can bargain a permanent spell even if you won’t be able to choose targets for an enters-the-battlefield ability of that permanent once the spell resolves.

You may sacrifice only one artifact, enchantment, or token to pay a spell’s bargain cost.

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