Card library

Synchronized Spellcraft

Magic: The GatheringZendikar Rising#168

Click the card to switch sides

—Views —Likes —Times played

Magic: The Gathering

Mana cost

Zendikar RisingZNR · #168
Card type
Instant
Rarity
Common
Indicative price
0.02 € · ★ 0.07 € · 0.05 $ · ★ 0.03 $
Mana value
5
Colour
Red

Card text

Synchronized Spellcraft deals 4 damage to target creature and X damage to that creature's controller, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Format legality

  • BrawlLegal
  • CommanderLegal
  • CompetitivebrawlLegal
  • DuelLegal
  • GladiatorLegal
  • HistoricLegal
  • LegacyLegal
  • ModernLegal
  • OathbreakerLegal
  • PauperLegal
  • PaupercommanderLegal
  • PennyLegal
  • PioneerLegal
  • TimelessLegal
  • VintageLegal

Legalities follow the imported catalogue; check format rules before a tournament.
Data imported on 2026-10-06 (UTC).

Indicative Scryfall prices, updated daily. ★: foil; ★ E: etched foil. EUR and USD represent different markets.

Printing information

Illustrator
Svetlin Velinov
Card language
English
Release date
2020-09-25

Flavour text

"Ready? One... two..."

Rulings

An ability referring to the number of creatures in your party gets a number from zero to four. Such abilities never ask which creatures are in your party, and you never have to designate specific creatures as being in your party. You can’t choose to exclude creatures from this count to lower the number.

If a creature has more than one party creature type, and there are multiple ways to count that creature that could result in a different number of creatures in your party, the highest such number is used. For example, if you control a Cleric and a Cleric Wizard, the number of creatures in your party is two. You can’t choose to have it be just one by counting the Cleric Wizard first as a Cleric.

If the target creature is an illegal target by the time Synchronized Spellcraft tries to resolve, the spell doesn’t resolve. No player is dealt damage.

To determine “the number of creatures in your party,” check whether you control a Cleric, whether you control a Rogue, whether you control a Warrior, and whether you control a Wizard. The number is the total number of those checks to which you answered yes. Each creature you control can be counted for only one of those checks.

Report a problem

This report is sent to the administrator. Your explanation remains private.