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Skyclave Pick-Axe

Magic: The GatheringZendikar Rising#204

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Magic: The Gathering

Coût de mana

Zendikar RisingZNR · #204
Type de carte
Artifact — Equipment
Rareté
Peu commune
Prix indicatif
0,12 € · ★ 0,25 € · 0,14 $ · ★ 0,28 $
Valeur de mana
1
Couleur
Vert

Texte de la carte

When this Equipment enters, attach it to target creature you control. Landfall — Whenever a land you control enters, equipped creature gets +2/+2 until end of turn. Equip (: Attach to target creature you control. Equip only as a sorcery.)

Légalité par format

  • BrawlAutorisée
  • CommanderAutorisée
  • CompetitivebrawlAutorisée
  • DuelAutorisée
  • GladiatorAutorisée
  • HistoricAutorisée
  • LegacyAutorisée
  • ModernAutorisée
  • OathbreakerAutorisée
  • PioneerAutorisée
  • TimelessAutorisée
  • VintageAutorisée

Légalités issues du catalogue importé ; vérifiez les règles du format avant un tournoi.
Données importées le 2026-10-06 (UTC).

Prix indicatifs Scryfall, actualisés quotidiennement. ★ : foil ; ★ E : foil gravé. EUR et USD correspondent à des marchés distincts.

Informations sur cette impression

Illustration
Dan Murayama Scott
Langue de la carte
English
Date de sortie
2020-09-25

Texte d’ambiance

For use on cliffs and other faces.

Précisions de règles

Attaching an Equipment with its enters-the-battlefield triggered ability isn't the same as using its equip ability. You don't pay mana for the attachment, and if the Equipment enters at a time you couldn't cast a sorcery, you can still attach it to a creature you control.

If the target creature becomes an illegal target, the Equipment remains on the battlefield unattached.

If there's no equipped creature as Skyclave Pick-Axe's landfall ability resolves, no creature gets +2/+2.

The bonus from Skyclave Pick-Axe's landfall ability applies to the creature it's attached to at the time the ability resolves. That bonus doesn't apply to a new creature if Skyclave Pick-Axe becomes attached to a new creature.

A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.

A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.

Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).

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