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Syndicate Heavy

Magic: The GatheringRavnica: Clue Edition#47

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Magic: The Gathering

Coût de mana

Ravnica: Clue EditionCLU · #47
Type de carte
Creature — Giant Rogue
Rareté
Rare
Prix indicatif
0,48 € · 0,39 $
Valeur de mana
4
Force
4
Endurance
4
Couleur
Blanc Noir

Texte de la carte

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.) At the beginning of each end step, if you gained 4 or more life this turn, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")

Légalité par format

  • CommanderAutorisée
  • DuelAutorisée
  • LegacyAutorisée
  • OathbreakerAutorisée
  • VintageAutorisée

Légalités issues du catalogue importé ; vérifiez les règles du format avant un tournoi.
Données importées le 2026-10-06 (UTC).

Prix indicatifs Scryfall, actualisés quotidiennement. ★ : foil ; ★ E : foil gravé. EUR et USD correspondent à des marchés distincts.

Informations sur cette impression

Illustration
Edgar Sánchez Hidalgo
Langue de la carte
English
Date de sortie
2024-02-23

Précisions de règles

Clue is an artifact type. Even though it appears on some cards with other permanent types, it's never a creature type, a land type, or anything but an artifact type.

If an effect refers to a Clue, it means any Clue artifact, not just a Clue artifact token. For example, you can sacrifice Wrench to pay for Alquist Proft, Master Sleuth's activated ability.

If you haven't gained 4 or more life by the time an end step begins, Syndicate Heavy's last ability won't trigger at all.

Some abilities trigger "whenever you sacrifice a Clue". Those abilities trigger whenever you sacrifice a Clue for any reason, not just to activate a Clue's activated ability.

Some spells and abilities that investigate may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't create any Clue tokens.

Syndicate Heavy's last ability looks at how much life you've gained in the turn, even if it wasn't on the battlefield when you gained life. It doesn't care if you also lost life, even if you lost more life than you gained.

The amount of life you gain from extort is based on the total amount of life lost, not necessarily the number of opponents you have. For example, if your opponent's life total can't change (perhaps because that player controls Platinum Emperion), you won't gain any life.

The extort ability doesn't target any player.

You can't sacrifice a Clue to pay multiple costs. For example, you can't sacrifice a Clue token to activate its own ability and also to activate Alquist Proft, Master Sleuth's ability.

You investigate just once, no matter how much life you've gained past 4.

You may pay a maximum of one time for each extort triggered ability. You decide whether to pay when the ability resolves.

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