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Lavinia of the Tenth

Magic: The GatheringRavnica: Clue Edition#199

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Magic: The Gathering

Mana cost

Ravnica: Clue EditionCLU · #199
Card type
Legendary Creature — Human Soldier
Rarity
Rare
Indicative price
0.21 € · 0.33 $
Mana value
5
Power
4
Toughness
4
Colour
White Blue

Card text

Protection from red When Lavinia enters, detain each nonland permanent your opponents control with mana value 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)

Format legality

  • CommanderLegal
  • DuelLegal
  • LegacyLegal
  • ModernLegal
  • OathbreakerLegal
  • PennyLegal
  • PioneerLegal
  • VintageLegal

Legalities follow the imported catalogue; check format rules before a tournament.
Data imported on 2026-10-06 (UTC).

Indicative Scryfall prices, updated daily. ★: foil; ★ E: etched foil. EUR and USD represent different markets.

Printing information

Illustrator
Willian Murai
Card language
English
Release date
2024-02-23

Rulings

Activated abilities include a colon and are written in the form "[cost]: [effect]." No one can activate any activated abilities, including mana abilities, of a detained permanent.

If a creature is already attacking or blocking when it's detained, it won't be removed from combat. It will continue to attack or block.

If a noncreature permanent is detained and later turns into a creature, it won't be able to attack or block.

If a permanent's activated ability is on the stack when that permanent is detained, the ability will be unaffected.

Lavinia's ability doesn't affect permanents an opponent gains control of after its enters-the-battlefield ability has resolved. Similarly, if you gain control of a detained permanent after that ability resolves, it will continue to be detained until your next turn.

The mana value of a creature token is 0 unless that token is a copy of another creature, in which case it copies that creature's mana cost.

The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.

When a player leaves a multiplayer game, any continuous effects with durations that last until that player's next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.

Other printings of this card

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