You're in Command
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Magic: The Gathering
Coût de mana
- Type de carte
- Sorcery
- Rareté
- Rare
- Prix indicatif
- 0,34 € · 0,30 $
- Valeur de mana
- 2
- Couleur
- Blanc
Texte de la carte
Choose target creature you own and control. That creature becomes your commander. Any other commanders you have are no longer your commander. (That creature starts with a commander tax of .)
Légalité par format
Légalité non renseignée dans le catalogue.
Légalités issues du catalogue importé ; vérifiez les règles du format avant un tournoi.
Données importées le 2026-10-06 (UTC).
Prix indicatifs Scryfall, actualisés quotidiennement. ★ : foil ; ★ E : foil gravé. EUR et USD correspondent à des marchés distincts.
Informations sur cette impression
- Illustration
- Cody Culp
- Langue de la carte
- English
- Date de sortie
- 2021-08-20
Précisions de règles
If You’re in Command targets a creature that’s represented by multiple cards, each of those cards become your commander. The additional cost to cast them and combat damage dealt by them are tracked separately for each card. Damage dealt while they’re together representing one creature counts for each of those commanders.
If a card becomes your commander during a game, no deckbuilding rules of the Commander variant apply. You can still play cards that don’t correspond to that commander’s color identity.
If you cast You’re in Command targeting a token and that token leaves the battlefield, it ceases to exist. Why did you put a token in charge?
If you have a commander in the command zone as You’re in Command resolves, that card is no longer your commander. It remains in the command zone and can’t be cast.
To become your commander, the following things are true: If your commander would be put into a zone other than the stack or battlefield, you may put it into the command zone instead. You may cast that commander from the command zone. You pay an additional for each time you’ve cast it from the command zone this game. If a commander has dealt 21 combat damage to a player while it’s a commander, that player loses the game. Damage dealt before it was your commander isn’t counted.
You’re in Command gives you a commander even if you’re not playing a Commander game.