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Capital Punishment

Magic: The GatheringConspiracy: Take the Crown#40

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Magic: The Gathering

Coût de mana

Conspiracy: Take the CrownCN2 · #40
Type de carte
Sorcery
Rareté
Rare
Prix indicatif
3,06 € · ★ 4,54 € · 6,28 $ · ★ 5,45 $
Valeur de mana
6
Couleur
Noir

Texte de la carte

Council's dilemma — Starting with you, each player votes for death or taxes. Each opponent sacrifices a creature of their choice for each death vote and discards a card for each taxes vote.

Légalité par format

  • CommanderAutorisée
  • DuelAutorisée
  • LegacyAutorisée
  • OathbreakerAutorisée
  • VintageAutorisée

Légalités issues du catalogue importé ; vérifiez les règles du format avant un tournoi.
Données importées le 2026-10-06 (UTC).

Prix indicatifs Scryfall, actualisés quotidiennement. ★ : foil ; ★ E : foil gravé. EUR et USD correspondent à des marchés distincts.

Informations sur cette impression

Illustration
Lake Hurwitz
Langue de la carte
English
Date de sortie
2016-08-26

Texte d’ambiance

"I did offer them a choice . . ." —Queen Marchesa

Précisions de règles

Because the votes are made in turn order, each player will know the votes of players who voted beforehand.

Each opponent chooses an appropriate number of creatures to sacrifice in turn order, then all of those creatures are sacrificed simultaneously. After that is complete, each opponent sets aside an appropriate number of cards to discard in turn order, then all cards are revealed and discarded simultaneously.

If a creature with an enters-the-battlefield council’s dilemma ability leaves the battlefield before that ability resolves, players can still vote for any option that would put +1/+1 counters on that creature, even though—or perhaps especially because—those votes won’t generate an effect.

If an opponent controls fewer creatures or has fewer cards in hand than the number of appropriate votes, all those creatures are sacrificed or all those cards are discarded, as applicable.

No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.

Players can’t do anything between voting and finishing the resolution of the spell or ability that included the vote.

The effects of each council’s dilemma ability happen in the stated order. First the vote occurs, then the first effect, and finally the second effect.

Unlike the will of the council cards from the original Conspiracy set, where a majority of votes determined what happened, each vote made for a council’s dilemma card adds to the ultimate effect.

You must vote for one of the available options. You can’t abstain.

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