Alpha Brawl
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Magic: The Gathering
Coût de mana
- Type de carte
- Sorcery
- Rareté
- Rare
- Prix indicatif
- 0,39 € · ★ 0,87 € · 0,26 $ · ★ 0,84 $
- Valeur de mana
- 8
- Couleur
- Rouge
Texte de la carte
Target creature an opponent controls deals damage equal to its power to each other creature that player controls, then each of those creatures deals damage equal to its power to that creature.
Légalité par format
- CommanderAutorisée
- DuelAutorisée
- LegacyAutorisée
- ModernAutorisée
- OathbreakerAutorisée
- PennyAutorisée
- VintageAutorisée
Légalités issues du catalogue importé ; vérifiez les règles du format avant un tournoi.
Données importées le 2026-10-06 (UTC).
Prix indicatifs Scryfall, actualisés quotidiennement. ★ : foil ; ★ E : foil gravé. EUR et USD correspondent à des marchés distincts.
Informations sur cette impression
- Illustration
- Randy Gallegos
- Langue de la carte
- English
- Date de sortie
- 2012-02-03
Texte d’ambiance
Being an alpha means proving it every full moon.
Précisions de règles
Abilities like lifelink and deathtouch that care about any kind of damage are taken into account.
Combat abilities like first strike, double strike, and trample don’t apply and will have no impact on Alpha Brawl’s effect.
If the targeted creature has infect or wither, the damage it deals will result in -1/-1 counters being put on each creature it deals damage to. The power of those creatures will be reduced when they deal damage back to the targeted creature.
None of the damage dealt due to Alpha Brawl is combat damage.
The damage dealt by the targeted creature is not divided in any way. For example, if a 3/3 creature is targeted, it will deal 3 damage to each other creature controlled by its controller.
The two parts of Alpha Brawl’s effect happen sequentially: first the targeted creature deals damage, then the other creatures deal damage. State-based actions aren’t checked in the middle, so creatures that are dealt lethal damage by the targeted creature will still deal damage.