Temporal Firestorm
Cliquer sur la carte pour changer de face
Magic: The Gathering
Coût de mana
- Type de carte
- Sorcery
- Rareté
- Rare
- Prix indicatif
- 0,15 € · ★ 0,22 € · 0,22 $ · ★ 0,20 $
- Valeur de mana
- 5
- Couleur
- Rouge
Texte de la carte
Kicker and/or (You may pay an additional and/or as you cast this spell.) Choose up to X creatures and/or planeswalkers you control, where X is the number of times this spell was kicked. Those permanents phase out. Temporal Firestorm deals 5 damage to each creature and each planeswalker.
Légalité par format
- BrawlAutorisée
- CommanderAutorisée
- CompetitivebrawlAutorisée
- DuelAutorisée
- GladiatorAutorisée
- HistoricAutorisée
- LegacyAutorisée
- ModernAutorisée
- OathbreakerAutorisée
- PennyAutorisée
- PioneerAutorisée
- TimelessAutorisée
- VintageAutorisée
Légalités issues du catalogue importé ; vérifiez les règles du format avant un tournoi.
Données importées le 2026-10-06 (UTC).
Prix indicatifs Scryfall, actualisés quotidiennement. ★ : foil ; ★ E : foil gravé. EUR et USD correspondent à des marchés distincts.
Informations sur cette impression
- Illustration
- Néstor Ossandón Leal
- Langue de la carte
- English
- Date de sortie
- 2022-09-09
Précisions de règles
You may kick Temporal Firestorm only once for its cost and only once for its cost. You can kick it twice by paying , but you can't kick it twice by paying or . You can't kick it more than twice. Notably, this means that X will always be either one or two if Temporal Firestorm was kicked.
If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.
If a spell's kicker cost was paid, the spell is "kicked."
If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.
If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.
The kicker ability doesn't let you pay a kicker cost more than once.
To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.