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Crater Elemental

Magic: The GatheringDragons of Tarkir#132

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Magic: The Gathering

Coût de mana

Dragons of TarkirDTK · #132
Type de carte
Creature — Elemental
Rareté
Rare
Prix indicatif
0,13 € · ★ 0,41 € · 0,20 $ · ★ 0,25 $
Valeur de mana
3
Force
0
Endurance
6
Couleur
Rouge

Texte de la carte

, , Sacrifice this creature: It deals 4 damage to target creature. Formidable — : This creature has base power 8 until end of turn. Activate only if creatures you control have total power 8 or greater.

Légalité par format

  • CommanderAutorisée
  • DuelAutorisée
  • LegacyAutorisée
  • ModernAutorisée
  • OathbreakerAutorisée
  • PennyAutorisée
  • PioneerAutorisée
  • VintageAutorisée

Légalités issues du catalogue importé ; vérifiez les règles du format avant un tournoi.
Données importées le 2026-10-06 (UTC).

Prix indicatifs Scryfall, actualisés quotidiennement. ★ : foil ; ★ E : foil gravé. EUR et USD correspondent à des marchés distincts.

Informations sur cette impression

Illustration
Svetlin Velinov
Langue de la carte
English
Date de sortie
2015-03-27

Précisions de règles

Crater Elemental's last ability overrides all previous effects that set its power to a specific value. Other effects that set its power to a specific value that start to apply after the ability resolves will override this effect.

Effects that modify Crater Elemental's power, such as the effects of Giant Growth or Hall of Triumph, will apply to it no matter when they started to take effect. The same is true for counters that change its power (such as +1/+1 counters) and effects that switch its power and toughness.

If you control a creature with power less than 0, use its actual power when calculating the total power of creatures you control. For example, if you control three creatures with powers 4, 5, and -2, the total power of creatures you control is 7.

Other formidable abilities are triggered abilities with an "intervening 'if'" clause. Such abilities check the total power of creatures you control twice: once at the appropriate time to see if the ability will trigger, and again as the ability tries to resolve. If, at that time, the total power of creatures you control is no longer 8 or greater, the ability will have no effect.

Some formidable abilities are activated abilities that require creatures you control to have total power 8 or greater. Once you activate these abilities, it doesn't matter what happens to the total power of creatures you control.

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