Shorecrasher Mimic
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Magic: The Gathering
Coût de mana
- Type de carte
- Creature — Shapeshifter
- Rareté
- Commune
- Prix indicatif
- 0,14 € · ★ 0,32 € · 0,21 $ · ★ 0,45 $
- Valeur de mana
- 2
- Force
- 2
- Endurance
- 1
- Couleur
- Bleu Vert
Texte de la carte
Whenever you cast a spell that's both green and blue, this creature has base power and toughness 5/3 until end of turn and gains trample until end of turn.
Légalité par format
- CommanderAutorisée
- DuelAutorisée
- LegacyAutorisée
- ModernAutorisée
- OathbreakerAutorisée
- PauperAutorisée
- PaupercommanderAutorisée
- PredhAutorisée
- VintageAutorisée
Légalités issues du catalogue importé ; vérifiez les règles du format avant un tournoi.
Données importées le 2026-10-06 (UTC).
Prix indicatifs Scryfall, actualisés quotidiennement. ★ : foil ; ★ E : foil gravé. EUR et USD correspondent à des marchés distincts.
Informations sur cette impression
- Illustration
- Franz Vohwinkel
- Langue de la carte
- English
- Date de sortie
- 2008-07-25
Texte d’ambiance
The Aurora replaced the changelings' innocence with malice and their curiosity with hunger.
Précisions de règles
Any other abilities the Mimic may have gained are not affected.
If you cast a spell that’s the two appropriate colors for the second time in a turn, the ability triggers again. The Mimic will once again become the power and toughness stated in its ability, which could overwrite power- and toughness-setting effects that have been applied to it in the meantime.
The ability triggers whenever you cast a spell that’s both of its listed colors. It doesn’t matter whether that spell also happens to be any other colors.
The effect from the ability overwrites other effects that set power and/or toughness if and only if those effects existed before the ability resolved. It will not overwrite effects that modify power or toughness (whether from a static ability, counters, or a resolved spell or ability), nor will it overwrite effects that set power and toughness which come into existence after the ability resolves. Effects that switch the creature’s power and toughness are always applied after any other power or toughness changing effects, including this one, regardless of the order in which they are created.