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Venser, Shaper Savant

Magic: The GatheringFinal Fantasy: Through the Ages#6

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Magic: The Gathering

Coût de mana

Final Fantasy: Through the AgesFCA · #6
Type de carte
Legendary Creature — Human Wizard
Rareté
Rare
Prix indicatif
1,21 € · ★ 12,75 € · 1,76 $ · ★ 12,38 $
Valeur de mana
4
Force
2
Endurance
2
Couleur
Bleu

Texte de la carte

Flash (You may cast this spell any time you could cast an instant.) When Venser enters, return target spell or permanent to its owner's hand.

Légalité par format

  • BrawlAutorisée
  • CommanderAutorisée
  • CompetitivebrawlAutorisée
  • DuelAutorisée
  • GladiatorAutorisée
  • HistoricAutorisée
  • LegacyAutorisée
  • ModernAutorisée
  • OathbreakerAutorisée
  • PennyAutorisée
  • PredhAutorisée
  • TimelessAutorisée
  • VintageAutorisée

Légalités issues du catalogue importé ; vérifiez les règles du format avant un tournoi.
Données importées le 2026-10-06 (UTC).

Prix indicatifs Scryfall, actualisés quotidiennement. ★ : foil ; ★ E : foil gravé. EUR et USD correspondent à des marchés distincts.

Informations sur cette impression

Illustration
Yoshitaka Amano
Langue de la carte
English
Date de sortie
2025-06-13

Précisions de règles

If Venser's triggered ability targets a spell cast with flashback, that spell will be exiled instead of returning to its owner's hand.

If a copy of a spell is returned to its owner's hand, it's moved there, then it will cease to exist as a state-based action. It can't be recast.

If a spell is returned to its owner's hand, it's removed from the stack and thus will not resolve. The spell isn't countered; it just no longer exists. This works against a spell that can't be countered.

If Venser's triggered ability targets a spell cast with flashback, that spell will be exiled instead of returning to its owner's hand.

If a copy of a spell is returned to its owner's hand, it's moved there, then it will cease to exist as a state-based action. It can't be recast.

If a spell is returned to its owner's hand, it's removed from the stack and thus will not resolve. The spell isn't countered; it just no longer exists. This works even against a spell that can't be countered.

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