Seasinger
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Magic: The Gathering
Coût de mana
- Type de carte
- Creature — Merfolk
- Rareté
- Peu commune
- Prix indicatif
- 0,48 € · 0,27 $
- Valeur de mana
- 3
- Force
- 0
- Endurance
- 1
- Couleur
- Bleu
Texte de la carte
When you control no Islands, sacrifice this creature. You may choose not to untap this creature during your untap step. : Gain control of target creature whose controller controls an Island for as long as you control this creature and this creature remains tapped.
Légalité par format
- CommanderAutorisée
- DuelAutorisée
- LegacyAutorisée
- OathbreakerAutorisée
- OldschoolAutorisée
- PredhAutorisée
- PremodernAutorisée
- VintageAutorisée
Légalités issues du catalogue importé ; vérifiez les règles du format avant un tournoi.
Données importées le 2026-10-06 (UTC).
Prix indicatifs Scryfall, actualisés quotidiennement. ★ : foil ; ★ E : foil gravé. EUR et USD correspondent à des marchés distincts.
Informations sur cette impression
- Illustration
- Amy Weber
- Langue de la carte
- English
- Date de sortie
- 1994-11-01
Précisions de règles
You do not lose control of the stolen creature if it stops being a creature. You only lose control if Seasinger leaves your control or becomes untapped.
If a creature’s controller doesn’t control an Island, that creature is an illegal target. Whether that player controls an Island is checked both when Seasinger’s ability is activated and when it resolves. However, targeting restrictions aren’t checked continually while a spell or ability is on the stack.
Whether you control Seasinger is checked continually, starting when the ability is activated. If, before the ability resolves, there’s any point at which you don’t control Seasinger, the ability has no effect — even if you control Seasinger again by the time the ability resolves. The same is true regarding whether Seasinger remains tapped.