Card library

The Masamune

Magic: The GatheringFinal Fantasy#264

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Magic: The Gathering

Mana cost

Final FantasyFIN · #264
Card type
Legendary Artifact — Equipment
Rarity
Rare
Indicative price
0.50 € · ★ 1.35 € · 1.01 $ · ★ 1.48 $
Mana value
3
Colour
Colourless

Card text

As long as equipped creature is attacking, it has first strike and must be blocked if able. Equipped creature has "If a creature dying causes a triggered ability of this creature or an emblem you own to trigger, that ability triggers an additional time." Equip

Format legality

  • AlchemyLegal
  • BrawlLegal
  • CommanderLegal
  • CompetitivebrawlLegal
  • DuelLegal
  • FutureLegal
  • GladiatorLegal
  • HistoricLegal
  • LegacyLegal
  • ModernLegal
  • OathbreakerLegal
  • PennyLegal
  • PioneerLegal
  • StandardLegal
  • StandardbrawlLegal
  • TimelessLegal
  • VintageLegal

Legalities follow the imported catalogue; check format rules before a tournament.
Data imported on 2026-10-06 (UTC).

Indicative Scryfall prices, updated daily. ★: foil; ★ E: etched foil. EUR and USD represent different markets.

Printing information

Illustrator
Masateru Ikeda
Card language
English
Release date
2025-06-13

Rulings

An ability of the equipped creature or an emblem you own that triggers when a creature "leaves the battlefield" will trigger twice if that creature leaves the battlefield by dying.

An ability that triggers on an event that causes a creature to die doesn't trigger twice. For example, an ability that triggers "whenever you sacrifice a creature" triggers only once.

If a creature dying at the same time as the equipped creature (including the equipped creature itself dying) causes a triggered ability of the equipped creature or an emblem you own to trigger, that ability triggers an additional time.

If you somehow control two of The Masamune and they're equipped to creatures you control, a creature dying causes abilities of emblems you own to trigger three times, not four. (If they're equipped to the same creature, the abilities of the equipped creature will also trigger three times.)

Look at each creature as it exists on the battlefield, taking into account continuous effects, to determine whether any triggered abilities will trigger multiple times. For example, if a land that has become a creature dies, an ability that triggers when it dies triggers twice.

The granted ability affects the equipped creature's own "when this creature dies" triggered abilities as well as other triggered abilities of that creature or emblems you own that trigger when a creature dies. Such triggered abilities start with "when" or "whenever."

The granted ability's effect doesn't copy the triggered ability; it just causes the ability to trigger twice. Any choices made as you put the ability onto the stack, such as modes and targets, are made separately for each instance of the ability. Any choices made on resolution, such as whether to pay a cost for that triggered ability, are also made separately.

The trigger event doesn't have to specifically refer to "creatures." In these cases, the trigger event may also refer to something being "put into a graveyard from the battlefield." For example, if the equipped creature or an emblem you own has an ability that triggers "whenever an artifact is put into a graveyard from the battlefield," that ability would trigger twice if an artifact creature died.

Other printings of this card

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