Fellwar Stone
Click the card to switch sides
Magic: The Gathering
Mana cost
- Card type
- Artifact
- Rarity
- Uncommon
- Indicative price
- 0.76 € · 0.50 $
- Mana value
- 2
- Colour
- Colourless
Card text
: Add one mana of any color that a land an opponent controls could produce.
Format legality
- CommanderLegal
- DuelLegal
- LegacyLegal
- ModernLegal
- OathbreakerLegal
- PauperLegal
- PaupercommanderLegal
- PredhLegal
- PremodernLegal
- VintageLegal
Legalities follow the imported catalogue; check format rules before a tournament.
Data imported on 2026-10-06 (UTC).
Indicative Scryfall prices, updated daily. ★: foil; ★ E: etched foil. EUR and USD represent different markets.
Printing information
- Illustrator
- John Avon
- Card language
- English
- Release date
- 2026-10-02
Flavour text
"What do you have that I cannot obtain?" —Mairsil, the Pretender
Rulings
It only produces one mana even if the land can produce more than one.
The ability can be activated if the opponent has no lands that produce mana, but the effect will not be able to generate any mana.
This works even if the opponent's lands are tapped. It only checks what kinds of mana can be produced, not if the abilities that produce them are usable right now.
Fellwar Stone checks the effects of all mana-producing abilities of lands your opponents control, but it doesn't check their costs. For example, Vivid Crag has the ability ", Remove a charge counter from Vivid Crag: Add one mana of any color." If an opponent controls Vivid Crag and you control Fellwar Stone, you can tap Fellwar Stone for any color of mana. It doesn't matter whether Vivid Crag has a charge counter on it, and it doesn't matter whether it's untapped.
Fellwar Stone doesn't care about any restrictions or riders your opponents' lands (such as Ancient Ziggurat or Hall of the Bandit Lord) put on the mana they produce. It just cares about colors of mana.
The colors of mana are white, blue, black, red, and green. Fellwar Stone can't be tapped for colorless mana, even if a land an opponent controls could produce colorless mana.
When determining what colors of mana your opponents' lands could produce, take into account any applicable replacement effects that would apply to those lands' mana abilities (such as Contamination's effect, for example). If there is more than one, consider them in any possible order.
Other printings of this card
Mystery Booster Commander Edition · #74
Marvel Super Heroes Commander · #285
Secrets of Strixhaven Commander · #347
Lorwyn Eclipsed Commander · #141
Tarkir: Dragonstorm Commander · #318
Duskmourn: House of Horror Commander · #245
Bloomburrow Commander · #269
Outlaws of Thunder Junction Commander · #257
Murders at Karlov Manor Commander · #228
Wilds of Eldraine Commander · #147
Commander Masters · #382
Commander Masters · #657
March of the Machine Commander · #356
Phyrexia: All Will Be One Commander · #130
The Brothers' War Commander · #141
Dominaria United Commander · #182
Commander Legends: Battle for Baldur's Gate · #860
New Capenna Commander · #367
Neon Dynasty Commander · #150
Forgotten Realms Commander · #206
The List · #CMD-248
The List · #C15-254
Secret Lair Drop · #708
Secret Lair Drop · #1040