Urban Evolution
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Magic: The Gathering
Mana cost
- Card type
- Sorcery
- Rarity
- Uncommon
- Indicative price
- 0.15 € · ★ 1.34 € · 0.18 $ · ★ 1.31 $
- Mana value
- 5
- Colour
- Blue Green
Card text
Draw three cards. You may play an additional land this turn.
Format legality
- BrawlLegal
- CommanderLegal
- CompetitivebrawlLegal
- DuelLegal
- GladiatorLegal
- HistoricLegal
- LegacyLegal
- ModernLegal
- OathbreakerLegal
- PioneerLegal
- TimelessLegal
- VintageLegal
Legalities follow the imported catalogue; check format rules before a tournament.
Data imported on 2026-10-06 (UTC).
Indicative Scryfall prices, updated daily. ★: foil; ★ E: etched foil. EUR and USD represent different markets.
Printing information
- Illustrator
- Eytan Zana
- Card language
- English
- Release date
- 2013-02-01
Flavour text
As the Simic released more of their krasis experiments, they required new habitats, always at the expense of the locals.
Rulings
If you somehow manage to cast Urban Evolution when it's not your turn, you'll draw three cards when it resolves, but you won't be able to play a land that turn.
The effects of multiple Urban Evolutions in the same turn are cumulative. They're also cumulative with other effects that let you play additional lands, such as the one from Explore.
Urban Evolution's effect allows you to play an additional land during your main phase. Doing so follows the normal timing rules for playing lands. In particular, you don't get to play a land as Urban Evolution resolves; Urban Evolution fully resolves first and you draw three cards, perhaps including a land you'll play later.