Seasinger
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Magic: The Gathering
Mana cost
- Card type
- Creature — Merfolk
- Rarity
- Uncommon
- Indicative price
- 0.63 € · 0.44 $
- Mana value
- 3
- Power
- 0
- Toughness
- 1
- Colour
- Blue
Card text
When you control no Islands, sacrifice this creature. You may choose not to untap this creature during your untap step. : Gain control of target creature whose controller controls an Island for as long as you control this creature and this creature remains tapped.
Format legality
- CommanderLegal
- DuelLegal
- LegacyLegal
- OathbreakerLegal
- PredhLegal
- PremodernLegal
- VintageLegal
Legalities follow the imported catalogue; check format rules before a tournament.
Data imported on 2026-10-06 (UTC).
Indicative Scryfall prices, updated daily. ★: foil; ★ E: etched foil. EUR and USD represent different markets.
Printing information
- Illustrator
- John Matson
- Card language
- English
- Release date
- 1997-03-24
Rulings
You do not lose control of the stolen creature if it stops being a creature. You only lose control if Seasinger leaves your control or becomes untapped.
If a creature’s controller doesn’t control an Island, that creature is an illegal target. Whether that player controls an Island is checked both when Seasinger’s ability is activated and when it resolves. However, targeting restrictions aren’t checked continually while a spell or ability is on the stack.
Whether you control Seasinger is checked continually, starting when the ability is activated. If, before the ability resolves, there’s any point at which you don’t control Seasinger, the ability has no effect — even if you control Seasinger again by the time the ability resolves. The same is true regarding whether Seasinger remains tapped.