Bard's Company
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Magic: The Gathering
Mana cost
- Card type
- Creature — Human Citizen
- Rarity
- Rare
- Indicative price
- 0.84 € · ★ 2.12 € · 1.12 $ · ★ 1.39 $
- Mana value
- 4
- Power
- 2
- Toughness
- 3
- Colour
- White Blue
Card text
You may cast this spell as though it had flash if you control a Human. Other creatures you control get +1/+1. Whenever this creature enters or attacks, recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.)
Format legality
- BrawlLegal
- CommanderLegal
- CompetitivebrawlLegal
- DuelLegal
- FutureLegal
- GladiatorLegal
- HistoricLegal
- LegacyLegal
- ModernLegal
- OathbreakerLegal
- PennyLegal
- PioneerLegal
- StandardLegal
- StandardbrawlLegal
- TimelessLegal
- VintageLegal
Legalities follow the imported catalogue; check format rules before a tournament.
Data imported on 2026-10-06 (UTC).
Indicative Scryfall prices, updated daily. ★: foil; ★ E: etched foil. EUR and USD represent different markets.
Printing information
- Illustrator
- Denman Rooke
- Card language
- English
- Release date
- 2026-08-14
Rulings
If you use the first ability of Bard's Company to cast it as though it had flash, you must control a Human only as you begin the casting process and put Bard's Company on the stack. Losing control of that Human while you're casting Bard's Company (perhaps because of sacrificing it to activate a mana ability) or in response to Bard's Company won't affect Bard's Company on the stack.
Once a spell or ability that causes you to recruit begins to resolve, no player may take any other actions until it's done. Any responses made to the spell or ability must be made before you draw, discard, and potentially create a token.