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Magic: The GatheringTales of Middle-earth Commander#493

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Magic: The Gathering

Coût de mana

Tales of Middle-earth CommanderLTC · #493
Type de carte
Instant
Rareté
Rare
Prix indicatif
37,49 € · ★ 36,00 € · 52,09 $ · ★ 47,98 $
Valeur de mana
1
Couleur
Vert

Texte de la carte

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Untap target creature. Until end of turn, it gains reach, hexproof, and "Whenever this creature becomes tapped, it deals damage equal to its power to up to one target creature."

Légalité par format

  • BrawlAutorisée
  • CommanderAutorisée
  • CompetitivebrawlAutorisée
  • DuelAutorisée
  • GladiatorAutorisée
  • HistoricAutorisée
  • LegacyAutorisée
  • OathbreakerAutorisée
  • TimelessAutorisée
  • VintageAutorisée

Légalités issues du catalogue importé ; vérifiez les règles du format avant un tournoi.
Données importées le 2026-10-06 (UTC).

Prix indicatifs Scryfall, actualisés quotidiennement. ★ : foil ; ★ E : foil gravé. EUR et USD correspondent à des marchés distincts.

Informations sur cette impression

Illustration
Jason Rainville
Langue de la carte
English
Date de sortie
2023-06-23

Précisions de règles

After a spell with split second resolves (or otherwise leaves the stack), players may again cast spells and activate abilities before the next object on the stack resolves.

Casting a spell with split second won't affect spells and abilities that are already on the stack.

If the resolution of a triggered ability involves casting a spell, that spell can't be cast if a spell with split second is on the stack.

Players may turn face-down creatures face up while a spell with split second is on the stack.

Players still get priority while a spell with split second is on the stack; their options are just limited to mana abilities and certain special actions.

Split second doesn't stop triggered abilities from triggering, such as that of Chalice of the Void. If one does, its controller puts it on the stack and chooses targets for it, if any. Those abilities will resolve as normal.

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