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Magic: The GatheringMystery Booster 2#620

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Magic: The Gathering

Mystery Booster 2MB2 · #620
Type de carte
Land
Rareté
Rare
Prix indicatif
0,22 € · 0,22 $
Valeur de mana
0
Couleur
Incolore

Texte de la carte

Level up (: Put a level counter on this. Level up only as a sorcery.) : Add . LEVEL 1-7 : Add , , , or . LEVEL 8+ : Add , , , or . Scry 1.

Légalité par format

Légalité non renseignée dans le catalogue.

Légalités issues du catalogue importé ; vérifiez les règles du format avant un tournoi.
Données importées le 2026-10-06 (UTC).

Prix indicatifs Scryfall, actualisés quotidiennement. ★ : foil ; ★ E : foil gravé. EUR et USD correspondent à des marchés distincts.

Informations sur cette impression

Illustration
Kevin Dubell
Langue de la carte
English
Date de sortie
2024-08-02

Précisions de règles

A permanent’s level is based on how many level counters it has on it, not how many times its level up ability has been activated or has resolved. If a leveler gets level counters due to some other effect (such as Phyrexian Seedling’s proliferatelink ability) or loses level counters for some reason (such as Vampire Hexmage’s ability), its level is changed accordingly.

For many playtest cards, you’ll need to make a generous assumption that basic game rules would be updated to allow them to work. The Mystery Booster 2 Playtest Card Notes section (reproduced here in individual Gatherer rulings) provides guidance for fitting these cards into the existing rules structure.

If another permanent becomes a copy of a leveler, all of the leveler’s printed abilities—including those represented by level symbols—are copied. The current characteristics of the leveler, and the number of level counters on it, are not. The abilities of the copy will be determined based on how many level counters are on the copy.

Playtest cards aren’t legal for play in any tournament format other than Mystery Booster Limited formats. On the other hand, we expect they will spice up a wide variety of non-tournament games (as long as everyone’s on the same page about using them!).

Playtest cards use a modified version of game symbols, such as and . These modified symbols should be treated as the standard symbols during play.

The abilities a leveler grants to itself don’t overwrite any other abilities it may have. In particular, they don’t overwrite the permanent’s level up ability; it always has that.

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