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Celestus Sanctifier

Magic: The GatheringInnistrad: Midnight Hunt#12

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Magic: The Gathering

Mana cost

Innistrad: Midnight HuntMID · #12
Card type
Creature — Human Cleric
Rarity
Common
Indicative price
0.05 € · ★ 0.03 € · 0.05 $ · ★ 0.04 $
Mana value
3
Power
3
Toughness
2
Colour
White

Card text

If it's neither day nor night, it becomes day as this creature enters. Whenever day becomes night or night becomes day, look at the top two cards of your library. Put one of them into your graveyard.

Format legality

  • BrawlLegal
  • CommanderLegal
  • CompetitivebrawlLegal
  • DuelLegal
  • GladiatorLegal
  • HistoricLegal
  • LegacyLegal
  • ModernLegal
  • OathbreakerLegal
  • PauperLegal
  • PaupercommanderLegal
  • PioneerLegal
  • TimelessLegal
  • VintageLegal

Legalities follow the imported catalogue; check format rules before a tournament.
Data imported on 2026-10-06 (UTC).

Indicative Scryfall prices, updated daily. ★: foil; ★ E: etched foil. EUR and USD represent different markets.

Printing information

Illustrator
Irina Nordsol
Card language
English
Release date
2021-09-24

Rulings

Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.

Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.

If a triggered ability triggers whenever day becomes night or night becomes day, it only triggers if it was already either day/night and becomes the other. It does not trigger when the game becomes day or night for the first time.

If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.

If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.

The card you don't put into your graveyard stays on top of your library.

Other printings of this card

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