Harvesttide Sentry
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Magic: The Gathering
Coût de mana
- Type de carte
- Creature — Human Warrior
- Rareté
- Commune
- Prix indicatif
- 0,03 € · ★ 0,08 € · 0,06 $ · ★ 0,17 $
- Valeur de mana
- 2
- Force
- 3
- Endurance
- 1
- Couleur
- Vert
Texte de la carte
Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, this creature can't be blocked by creatures with power 2 or less this turn.
Légalité par format
- BrawlAutorisée
- CommanderAutorisée
- CompetitivebrawlAutorisée
- DuelAutorisée
- GladiatorAutorisée
- HistoricAutorisée
- LegacyAutorisée
- ModernAutorisée
- OathbreakerAutorisée
- PauperAutorisée
- PaupercommanderAutorisée
- PennyAutorisée
- PioneerAutorisée
- TimelessAutorisée
- VintageAutorisée
Légalités issues du catalogue importé ; vérifiez les règles du format avant un tournoi.
Données importées le 2026-10-06 (UTC).
Prix indicatifs Scryfall, actualisés quotidiennement. ★ : foil ; ★ E : foil gravé. EUR et USD correspondent à des marchés distincts.
Informations sur cette impression
- Illustration
- Livia Prima
- Langue de la carte
- English
- Date de sortie
- 2021-09-24
Texte d’ambiance
She patrols the darkness so that others can forget their worries for one bright evening.
Précisions de règles
A creature has different power from another if their powers are different numbers. For example, a 1/1 creature and a 2/1 creature have different powers.
For three creatures to have different powers from one another, each of their powers needs to be different. A 1/1 creature, a 2/1 creature, and another 2/1 creature aren't three creatures with different powers, even though both 2/1 creatures have different power than the 1/1 creature.
Harvesttide Sentry's triggered ability checks your creatures' powers both when it triggers and as it tries to resolve. If you somehow don't have enough creatures with different powers as it tries to resolve, nothing happens and Harvesttide Sentry can be blocked as normal.
Many coven abilities, such as that of Dawnhart Wardens above, are triggered abilities with intervening if clauses. You must control three or more creatures with different powers at the time the ability triggers and at the time the ability tries to resolve. They do not, however, need to be the same set of creatures in both cases.
Once its ability resolves, removing one of the creatures with different powers won't allow a player to block Harvesttide Sentry with creatures with power 2 or less.
The blocking restriction is applied only when blockers are declared. After the coven ability resolves, if a player blocks Harvesttide Sentry with a creature with power greater than 2, reducing that creature's power won't make Harvesttide Sentry unblocked.