Bibliothèque de cartes

Tangletrove Kelp

Magic: The GatheringMurders at Karlov Manor Commander#334

Cliquer sur la carte pour changer de face

—Vues —J’aime —Cartes jouées

Magic: The Gathering

Coût de mana

Murders at Karlov Manor CommanderMKC · #334
Type de carte
Artifact Creature — Clue Plant
Rareté
Rare
Prix indicatif
0,36 € · 0,67 $
Valeur de mana
7
Force
6
Endurance
6
Couleur
Bleu

Texte de la carte

Ward At the beginning of each combat, other Clues you control become 6/6 Plant creatures in addition to their other types until end of turn. , Sacrifice this creature: Draw a card.

Légalité par format

  • CommanderAutorisée
  • DuelAutorisée
  • LegacyAutorisée
  • OathbreakerAutorisée
  • VintageAutorisée

Légalités issues du catalogue importé ; vérifiez les règles du format avant un tournoi.
Données importées le 2026-10-06 (UTC).

Prix indicatifs Scryfall, actualisés quotidiennement. ★ : foil ; ★ E : foil gravé. EUR et USD correspondent à des marchés distincts.

Informations sur cette impression

Illustration
Erikas Perl
Langue de la carte
English
Date de sortie
2024-02-09

Texte d’ambiance

Even experienced detectives can be strung along by planted evidence.

Précisions de règles

Clue is an artifact type. Even though it appears on some cards with other permanent types, it’s never a creature type, a land type, or anything but an artifact type.

Clues you control will keep any abilities they previously had while they’re creatures.

If a Clue you control is already a creature when Tangletrove Kelp’s second ability resolves, Tangletrove Kelp’s second ability will overwrite any previous effects that set that creature’s power and toughness to specific numbers. Effects that otherwise modify its power and toughness will still apply no matter when they took effect. The same is true for +1/+1 counters.

If an effect refers to a Clue, it means any Clue artifact, not just a Clue artifact token. For example, you can sacrifice Wrench to pay for Alquist Proft, Master Sleuth’s activated ability.

Some abilities trigger “whenever you sacrifice a Clue”. Those abilities trigger whenever you sacrifice a Clue for any reason, not just to activate a Clue’s activated ability.

Some spells and abilities that investigate may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won’t resolve. You won’t create any Clue tokens.

You can’t sacrifice a Clue to pay multiple costs. For example, you can’t sacrifice a Clue token to activate its own ability and also to activate Alquist Proft, Master Sleuth’s ability.

Autres impressions de cette carte

Signaler un problème

Ce signalement est transmis à l’administrateur. Vos explications restent privées.