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Barbed Servitor

Magic: The GatheringMurders at Karlov Manor#398

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Magic: The Gathering

Mana cost

Murders at Karlov ManorMKM · #398
Card type
Artifact Creature — Construct
Rarity
Rare
Indicative price
0.29 € · ★ 0.80 € · 0.45 $ · ★ 0.56 $
Mana value
4
Power
1
Toughness
1
Colour
Black

Card text

Indestructible When this creature enters, suspect it. (It has menace and can't block.) Whenever this creature deals combat damage to a player, you draw a card and you lose 1 life. Whenever this creature is dealt damage, target opponent loses that much life.

Format legality

  • BrawlLegal
  • CommanderLegal
  • CompetitivebrawlLegal
  • DuelLegal
  • FutureLegal
  • GladiatorLegal
  • HistoricLegal
  • LegacyLegal
  • ModernLegal
  • OathbreakerLegal
  • PennyLegal
  • PioneerLegal
  • StandardLegal
  • StandardbrawlLegal
  • TimelessLegal
  • VintageLegal

Legalities follow the imported catalogue; check format rules before a tournament.
Data imported on 2026-10-06 (UTC).

Indicative Scryfall prices, updated daily. ★: foil; ★ E: etched foil. EUR and USD represent different markets.

Printing information

Illustrator
Simon Dominic
Card language
English
Release date
2024-02-09

Rulings

A creature can be dealt an amount of damage greater than its toughness. For example, if Barbed Servitor is dealt 3 damage, its last ability causes the target opponent to lose 3 life.

Being suspected isn't a copiable value. If a permanent becomes a copy of a suspected creature, it won't be suspected.

If a creature is already suspected, suspecting it again won't have any effect.

If a suspected creature loses all abilities, it will lose menace and "This creature can't block", but it won't stop being suspected.

If your life total is brought to 0 or less at the same time that Barbed Servitor is dealt damage, you lose the game before its last ability goes on the stack.

There's no limit to the number of creatures that can be suspected simultaneously. Suspecting a new creature doesn't cause other creatures to stop being suspected.

When an effect suspects a creature, it becomes suspected. It gains menace and "This creature can't block" for as long as it's suspected. It stays suspected until it leaves the battlefield or another effect causes it to no longer be suspected.

Other printings of this card

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