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Domri Rade

Magic: The GatheringModern Masters 2017#161

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Magic: The Gathering

Coût de mana

Modern Masters 2017MM3 · #161
Type de carte
Legendary Planeswalker — Domri
Rareté
Rare mythique
Prix indicatif
0,87 € · ★ 0,58 € · 0,93 $ · ★ 2,19 $
Valeur de mana
3
Loyauté
3
Couleur
Rouge Vert

Texte de la carte

[+1]: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand. [−2]: Target creature you control fights another target creature. [−7]: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste."

Légalité par format

  • BrawlAutorisée
  • CommanderAutorisée
  • CompetitivebrawlAutorisée
  • DuelAutorisée
  • GladiatorAutorisée
  • HistoricAutorisée
  • LegacyAutorisée
  • ModernAutorisée
  • OathbreakerAutorisée
  • PennyAutorisée
  • PioneerAutorisée
  • TimelessAutorisée
  • VintageAutorisée

Légalités issues du catalogue importé ; vérifiez les règles du format avant un tournoi.
Données importées le 2026-10-06 (UTC).

Prix indicatifs Scryfall, actualisés quotidiennement. ★ : foil ; ★ E : foil gravé. EUR et USD correspondent à des marchés distincts.

Informations sur cette impression

Illustration
Tyler Jacobson
Langue de la carte
English
Date de sortie
2017-03-17

Précisions de règles

If either target of Domri's second ability is an illegal target when the ability tries to resolve, neither creature will deal or be dealt damage.

The second target of Domri's second ability can be another creature you control, but it can't be the same creature as the first target.

When resolving Domri's first ability, if the card you look at isn't a creature card, or if it's a creature card you don't want to put into your hand, you simply put it back on top of your library. You don't reveal it or say why you're putting it back.

If a creature has both double strike and trample, the combat damage it assigned during the first combat damage step will be considered when determining how much damage can trample through in the second combat damage step. If each creature blocking it is destroyed during the first combat damage step, then all of the damage must be assigned to the player, planeswalker, or battle it's attacking during the second combat damage step.

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