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Capricious Hellraiser

Magic: The GatheringPhyrexia: All Will Be One#353

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Magic: The Gathering

Coût de mana

Phyrexia: All Will Be OneONE · #353
Type de carte
Creature — Phyrexian Dragon
Rareté
Rare mythique
Prix indicatif
★ 4,11 € · ★ 5,67 $
Valeur de mana
6
Force
4
Endurance
4
Couleur
Rouge

Texte de la carte

This spell costs less to cast if you have nine or more cards in your graveyard. Flying When this creature enters, exile three cards at random from your graveyard. Choose a noncreature, nonland card from among them and copy it. You may cast the copy without paying its mana cost.

Légalité par format

  • BrawlAutorisée
  • CommanderAutorisée
  • CompetitivebrawlAutorisée
  • DuelAutorisée
  • GladiatorAutorisée
  • HistoricAutorisée
  • LegacyAutorisée
  • ModernAutorisée
  • OathbreakerAutorisée
  • PennyAutorisée
  • PioneerAutorisée
  • TimelessAutorisée
  • VintageAutorisée

Légalités issues du catalogue importé ; vérifiez les règles du format avant un tournoi.
Données importées le 2026-10-06 (UTC).

Prix indicatifs Scryfall, actualisés quotidiennement. ★ : foil ; ★ E : foil gravé. EUR et USD correspondent à des marchés distincts.

Informations sur cette impression

Illustration
Steve Ellis
Langue de la carte
English
Date de sortie
2023-02-10

Précisions de règles

If the spell you cast has in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.

If you cast a spell "without paying its mana cost," you can't pay any alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, you must pay those.

If you don't want to cast the copy, you can choose not to; the copy ceases to exist the next time state-based actions are checked.

The three cards you exile are chosen at random from among all cards in your graveyard. If all three cards you exile this way are creature and/or land cards, you won't be able to choose one of them to copy and cast. Capricious, indeed.

You cast the copy while the ability is resolving and still on the stack. You can't wait to cast it later in the turn.

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