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Shoot the Sheriff

Magic: The GatheringOutlaws of Thunder Junction#106

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Magic: The Gathering

Mana cost

Outlaws of Thunder JunctionOTJ · #106
Card type
Instant
Rarity
Uncommon
Indicative price
0.55 € · ★ 0.71 € · 1.11 $ · ★ 0.91 $
Mana value
2
Colour
Black

Card text

Destroy target non-outlaw creature. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. Everyone else is fair game.)

Format legality

  • BrawlLegal
  • CommanderLegal
  • CompetitivebrawlLegal
  • DuelLegal
  • FutureLegal
  • GladiatorLegal
  • HistoricLegal
  • LegacyLegal
  • ModernLegal
  • OathbreakerLegal
  • PioneerLegal
  • StandardLegal
  • StandardbrawlLegal
  • TimelessLegal
  • VintageLegal

Legalities follow the imported catalogue; check format rules before a tournament.
Data imported on 2026-10-06 (UTC).

Indicative Scryfall prices, updated daily. ★: foil; ★ E: etched foil. EUR and USD represent different markets.

Printing information

Illustrator
Fariba Khamseh
Card language
English
Release date
2024-04-19

Flavour text

"Now, where is that deputy?" —Jana, Hellspur thunderslinger

Rulings

A card, spell, or permanent is an outlaw if it has the Assassin, Mercenary, Pirate, Rogue, or Warlock creature type. It doesn’t matter if it has more than one of those creature types; as long as it has at least one, it’s an outlaw.

If an ability refers to an outlaw or whether a player controls an outlaw, it’s referring only to permanents with one or more of the creature types specified above. Notably, it’s not referring to any spell or card not on the battlefield. However, other abilities may refer to an “outlaw spell” or “outlaw card” in a zone other than the battlefield. Those abilities refer to spells and cards with one or more of the specified creature types.

Outlaw is not a creature type. If an effect asks you to choose a creature type, you can’t choose outlaw.

The only deputy in the Outlaws of Thunder Junction release is a Mercenary, so no, you cannot shoot the deputy.

Other printings of this card

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