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Ornery Tumblewagg

Magic: The GatheringOutlaws of Thunder Junction#342

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Magic: The Gathering

Mana cost

Outlaws of Thunder JunctionOTJ · #342
Card type
Creature — Brushwagg Mount
Rarity
Rare
Indicative price
0.68 € · ★ 0.65 € · 0.72 $ · ★ 0.62 $
Mana value
3
Power
2
Toughness
2
Colour
Green

Card text

At the beginning of combat on your turn, put a +1/+1 counter on target creature. Whenever this creature attacks while saddled, double the number of +1/+1 counters on target creature. Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Format legality

  • BrawlLegal
  • CommanderLegal
  • CompetitivebrawlLegal
  • DuelLegal
  • FutureLegal
  • GladiatorLegal
  • HistoricLegal
  • LegacyLegal
  • ModernLegal
  • OathbreakerLegal
  • PennyLegal
  • PioneerLegal
  • StandardLegal
  • StandardbrawlLegal
  • TimelessLegal
  • VintageLegal

Legalities follow the imported catalogue; check format rules before a tournament.
Data imported on 2026-10-06 (UTC).

Indicative Scryfall prices, updated daily. ★: foil; ★ E: etched foil. EUR and USD represent different markets.

Printing information

Illustrator
Izzy
Card language
English
Release date
2024-04-19

Rulings

An ability that triggers when a creature “attacks while saddled” will trigger only if that creature was saddled when it was declared as an attacker.

Creatures with saddle can attack or block as normal even if they aren’t saddled.

If a permanent becomes a copy of a saddled Mount, the copy won’t be saddled.

To double the number of +1/+1 counters on a permanent, put a number of +1/+1 counters on it equal to the number it already has. Other cards that interact with putting counters on it will interact with this effect accordingly.

You may activate a permanent’s saddle ability even if that permanent is already saddled.

“Saddle N” means “Tap any number of other untapped creatures you control with total power N or greater: This permanent becomes saddled until end of turn. Activate only as a sorcery.”

“Saddled” isn’t an ability that a creature has. It’s just something true about that creature. It won’t stop being saddled until the turn ends or it leaves the battlefield.

Other printings of this card

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