Rhys, the Evermore
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Magic: The Gathering
Mana cost
- Card type
- Legendary Creature — Elf Warrior
- Rarity
- Rare
- Indicative price
- 0.41 € · ★ 0.21 € · 1.06 $ · ★ 1.59 $
- Mana value
- 2
- Power
- 2
- Toughness
- 2
- Colour
- White
Card text
Flash When Rhys enters, another target creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) , : Remove any number of counters from target creature you control. Activate only as a sorcery.
Format legality
- AlchemyLegal
- BrawlLegal
- CommanderLegal
- CompetitivebrawlLegal
- DuelLegal
- FutureLegal
- GladiatorLegal
- HistoricLegal
- LegacyLegal
- ModernLegal
- OathbreakerLegal
- PennyLegal
- PioneerLegal
- StandardLegal
- StandardbrawlLegal
- TimelessLegal
- VintageLegal
Legalities follow the imported catalogue; check format rules before a tournament.
Data imported on 2026-10-06 (UTC).
Indicative Scryfall prices, updated daily. ★: foil; ★ E: etched foil. EUR and USD represent different markets.
Printing information
- Illustrator
- Kai Carpenter
- Card language
- English
- Release date
- 2026-01-23
Rulings
If a creature has +1/+1 counters and -1/-1 counters on it, state-based actions remove the same number of each so that it has only one kind of those counters on it. A creature's persist ability can bring it back again if its -1/-1 counters are removed this way.
If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner's graveyard for having 0 or less toughness, persist won't trigger and the card won't return to the battlefield. That's because persist checks the creature as it last existed on the battlefield, and it still had -1/-1 counters on it at that point.
If the target creature dies but that card leaves the graveyard before the persist ability resolves, it won't be returned to the battlefield.