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Coastline Marauders

Magic: The GatheringThe List#CMR-168

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Magic: The Gathering

Mana cost

The ListPLST · #CMR-168
Card type
Creature — Human Pirate
Rarity
Uncommon
Indicative price
Price unavailable
Mana value
3
Power
0
Toughness
3
Colour
Red

Card text

Trample Whenever this creature attacks, it gets +1/+0 until end of turn for each land defending player controls. Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Format legality

  • CommanderLegal
  • DuelLegal
  • LegacyLegal
  • OathbreakerLegal
  • VintageLegal

Legalities follow the imported catalogue; check format rules before a tournament.
Data imported on 2026-10-06 (UTC).

Indicative Scryfall prices, updated daily. ★: foil; ★ E: etched foil. EUR and USD represent different markets.

Printing information

Illustrator
J.P. Targete
Card language
English
Release date
2020-09-26

Rulings

Each token must attack the appropriate player if able.

Exiling the card with encore is a cost to activate the ability. Once you announce that you're activating it, no player may take actions until you've finished. They can't try to remove the card from your graveyard to stop you from paying the cost.

If Coastline Marauders is attacking a planeswalker, that planeswalker's controller is the defending player.

If one of the tokens can't attack for any reason (such as being tapped), then it doesn't attack. If there's a cost associated with having it attack, you aren't forced to pay that cost, so it doesn't have to attack in that case either.

If one of the tokens somehow is under another player's control as the delayed triggered ability resolves, you can't sacrifice that token. It remains on the battlefield indefinitely, even if you regain control of it later.

Opponents who have left the game aren't counted when determining how many tokens to create.

The bonus Coastline Marauders receives is determined by the player it's attacking. Lands controlled by other defending players won't be counted.

The tokens copy only what's on the original card. Effects that modified that creature when it was previously on the battlefield won't be copied.

If an effect stops a token from attacking a specific player, that token can attack any player, planeswalker, or battle, or not attack at all. If the effect stops the token from attacking a specific player unless a cost is paid, you don't have to pay that cost unless you want to attack that player.

Other printings of this card

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