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Tainted Adversary

Magic: The GatheringInnistrad: Midnight Hunt Promos#124p

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Magic: The Gathering

Coût de mana

Innistrad: Midnight Hunt PromosPMID · #124p
Type de carte
Creature — Zombie
Rareté
Rare mythique
Prix indicatif
2,87 € · ★ 3,85 € · 2,37 $ · ★ 4,36 $
Valeur de mana
2
Force
2
Endurance
3
Couleur
Noir

Texte de la carte

Deathtouch When this creature enters, you may pay any number of times. When you pay this cost one or more times, put that many +1/+1 counters on this creature, then create twice that many 2/2 black Zombie creature tokens with decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)

Légalité par format

  • BrawlAutorisée
  • CommanderAutorisée
  • CompetitivebrawlAutorisée
  • DuelAutorisée
  • GladiatorAutorisée
  • HistoricAutorisée
  • LegacyAutorisée
  • ModernAutorisée
  • OathbreakerAutorisée
  • PennyAutorisée
  • PioneerAutorisée
  • TimelessAutorisée
  • VintageAutorisée

Légalités issues du catalogue importé ; vérifiez les règles du format avant un tournoi.
Données importées le 2026-10-06 (UTC).

Prix indicatifs Scryfall, actualisés quotidiennement. ★ : foil ; ★ E : foil gravé. EUR et USD correspondent à des marchés distincts.

Informations sur cette impression

Illustration
Tuan Duong Chu
Langue de la carte
English
Date de sortie
2021-09-24

Précisions de règles

After you pay the cost one or more times, a second ability triggers. Players may respond to the new ability at that point. As that ability resolves, Tainted Adversary gets its counters and the tokens are created.

Decayed does not create any attacking requirements. You may choose not to attack with a creature that has decayed.

Decayed does not grant haste. Creatures with decayed that enter the battlefield during your turn may not attack until your next turn.

Decayed represents a static ability and a triggered ability. "Decayed" means "This creature can't block" and "When this creature attacks, sacrifice it at end of combat."

Once a creature with decayed attacks, it will be sacrificed at end of combat, even if it no longer has decayed at that time.

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