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Hidetsugu and Kairi

Magic: The GatheringMarch of the Machine Promos#228s

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Magic: The Gathering

Coût de mana

March of the Machine PromosPMOM · #228s
Type de carte
Legendary Creature — Ogre Demon Dragon
Rareté
Rare
Prix indicatif
★ 0,78 € · ★ 1,37 $
Valeur de mana
5
Force
5
Endurance
4
Couleur
Bleu Noir

Texte de la carte

Flying When Hidetsugu and Kairi enters, draw three cards, then put two cards from your hand on top of your library in any order. When Hidetsugu and Kairi dies, exile the top card of your library. Target opponent loses life equal to its mana value. If it's an instant or sorcery card, you may cast it without paying its mana cost.

Légalité par format

  • BrawlAutorisée
  • CommanderAutorisée
  • CompetitivebrawlAutorisée
  • DuelAutorisée
  • GladiatorAutorisée
  • HistoricAutorisée
  • LegacyAutorisée
  • ModernAutorisée
  • OathbreakerAutorisée
  • PennyAutorisée
  • PioneerAutorisée
  • TimelessAutorisée
  • VintageAutorisée

Légalités issues du catalogue importé ; vérifiez les règles du format avant un tournoi.
Données importées le 2026-10-06 (UTC).

Prix indicatifs Scryfall, actualisés quotidiennement. ★ : foil ; ★ E : foil gravé. EUR et USD correspondent à des marchés distincts.

Informations sur cette impression

Illustration
Chris Rahn
Langue de la carte
English
Date de sortie
2023-04-21

Précisions de règles

If the card has in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.

If you cast a card “without paying its mana cost,” you can’t pay any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, those must be paid to cast the card.

The last triggered ability targets the opponent. If that player is an illegal target as the ability tries to resolve, the ability won’t resolve and none of its effects will happen. You won’t exile a card.

The two cards you put on top of your library can be from the three you just drew or ones that were already in your hand.

You choose whether or not to cast the instant or sorcery card as the last triggered ability resolves. If you do, you do so as part of the resolution of that ability. You can’t wait to cast it later in the turn. Timing restrictions based on the card’s type are ignored.

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