Firemane Avenger
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Magic: The Gathering
Mana cost
- Card type
- Creature — Angel
- Rarity
- Rare
- Indicative price
- Price unavailable
- Mana value
- 4
- Power
- 3
- Toughness
- 3
- Colour
- White Red
Card text
Flying Battalion — Whenever this creature and at least two other creatures attack, this creature deals 3 damage to any target and you gain 3 life.
Format legality
- CommanderLegal
- DuelLegal
- LegacyLegal
- ModernLegal
- OathbreakerLegal
- PennyLegal
- PioneerLegal
- VintageLegal
Legalities follow the imported catalogue; check format rules before a tournament.
Data imported on 2026-10-06 (UTC).
Indicative Scryfall prices, updated daily. ★: foil; ★ E: etched foil. EUR and USD represent different markets.
Printing information
- Illustrator
- Ryan Barger
- Card language
- English
- Release date
- 2002-06-24
Rulings
If Firemane Avenger's battalion ability resolves but some or all of the damage is prevented, you'll still gain 3 life.
If the target permanent or player is an illegal target when Firemane Avenger's battalion ability tries to resolve, the ability won't resolve and none of its effects will happen. You won't gain life.
Once a battalion ability has triggered, it doesn't matter how many creatures are still attacking when that ability resolves.
The effects of battalion abilities vary from card to card. Read each card carefully.
The three attacking creatures don't have to be attacking the same player, planeswalker, or battle.