Sarulf, Realm Eater
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Magic: The Gathering
Coût de mana
- Type de carte
- Legendary Creature — Wolf
- Rareté
- Rare
- Prix indicatif
- Prix indisponible
- Valeur de mana
- 3
- Force
- 3
- Endurance
- 3
- Couleur
- Noir Vert
Texte de la carte
Whenever a permanent an opponent controls is put into a graveyard from the battlefield, put a +1/+1 counter on Sarulf. At the beginning of your upkeep, if Sarulf has one or more +1/+1 counters on it, you may remove all of them. If you do, exile each other nonland permanent with mana value less than or equal to the number of counters removed this way.
Légalité par format
- BrawlAutorisée
- CommanderAutorisée
- DuelAutorisée
- GladiatorAutorisée
- HistoricAutorisée
- LegacyAutorisée
- ModernAutorisée
- OathbreakerAutorisée
- PennyAutorisée
- PioneerAutorisée
- TimelessAutorisée
- VintageAutorisée
Légalités issues du catalogue importé ; vérifiez les règles du format avant un tournoi.
Données importées le 2026-10-06 (UTC).
Prix indicatifs Scryfall, actualisés quotidiennement. ★ : foil ; ★ E : foil gravé. EUR et USD correspondent à des marchés distincts.
Informations sur cette impression
- Illustration
- Dibujante Nocturno
- Langue de la carte
- English
- Date de sortie
- 2002-06-24
Précisions de règles
Choosing to remove all the +1/+1 counters on Sarulf won't affect any other counters it may have.
If Sarulf doesn't have any +1/+1 counters on it as your upkeep begins, its last ability won't trigger at all. If the ability does trigger, it will check again as it tries to resolve. If Sarulf doesn't have any +1/+1 counters on it at that time, the ability won't do anything. No other permanents will be exiled.
If Sarulf isn't on the battlefield as its last ability starts to resolve, you can't remove any +1/+1 counters from it, even if it had +1/+1 counters when it was last on the battlefield. No other permanents will be exiled.
If you do remove +1/+1 counters, you must remove all of them. You can't fine-tune the carnage by only removing some of them.
It doesn't matter which graveyard the permanent is put into as long as an opponent controlled it when it last existed on the battlefield.
You choose whether to remove +1/+1 counters as the last ability is resolving. If you do, the appropriate permanents are then exiled. No one can respond to your choice or take actions during this process.
You may choose to remove Sarulf's +1/+1 counters even if that would cause lethal damage to be marked on Sarulf. If you do this, Sarulf will die after its last ability is finished resolving. But it won't have gone alone! Legendary.