Vodalian Mindsinger
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Magic: The Gathering
Mana cost
- Card type
- Creature — Merfolk Wizard
- Rarity
- Rare
- Indicative price
- Price unavailable
- Mana value
- 3
- Power
- 2
- Toughness
- 2
- Colour
- Blue
Card text
Kicker and/or This creature enters with two +1/+1 counters on it for each time it was kicked. When this creature enters, gain control of target creature with power less than this creature's power for as long as you control this creature.
Format legality
- BrawlLegal
- CommanderLegal
- DuelLegal
- GladiatorLegal
- HistoricLegal
- LegacyLegal
- ModernLegal
- OathbreakerLegal
- PennyLegal
- PioneerLegal
- TimelessLegal
- VintageLegal
Legalities follow the imported catalogue; check format rules before a tournament.
Data imported on 2026-10-06 (UTC).
Indicative Scryfall prices, updated daily. ★: foil; ★ E: etched foil. EUR and USD represent different markets.
Printing information
- Illustrator
- Steve Prescott
- Card language
- English
- Release date
- 2002-06-24
Rulings
If the target creature's power is greater than or equal to Vodalian Mindsinger's power when the triggered ability resolves, it will be an illegal target for the ability, and you will not gain control of it. Once the ability resolves, however, changing the power of either creature will not end the control-changing effect.
You may kick Vodalian Mindsinger only once for its cost and only once for its cost. You can kick it twice by paying , but you can't kick it twice by paying or . You can't kick it more than twice.
If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.
If a spell's kicker cost was paid, the spell is "kicked."
If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.
If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.
The kicker ability doesn't let you pay a kicker cost more than once.
To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.