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Righteous Confluence

Magic: The GatheringLegendary Cube Prize Pack#12

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Magic: The Gathering

Mana cost

Legendary Cube Prize PackPZ1 · #12
Card type
Sorcery
Rarity
Rare
Indicative price
Price unavailable
Mana value
5
Colour
White

Card text

Choose three. You may choose the same mode more than once. • Create a 2/2 white Knight creature token with vigilance. • Exile target enchantment. • You gain 5 life.

Format legality

  • CommanderLegal
  • DuelLegal
  • LegacyLegal
  • OathbreakerLegal
  • VintageLegal

Legalities follow the imported catalogue; check format rules before a tournament.
Data imported on 2026-10-06 (UTC).

Indicative Scryfall prices, updated daily. ★: foil; ★ E: etched foil. EUR and USD represent different markets.

Printing information

Illustrator
Kieran Yanner
Card language
English
Release date
2015-11-18

Rulings

If a Confluence is copied, the effect that creates the copy will usually allow you to choose new targets, but you can’t choose new modes.

If a mode requires a target, you can select that mode only if there’s a legal target available. Ignore the targeting requirements for modes you don’t choose. Each time you select that mode, you can choose a different target, or you can choose the same target.

If all targets for the chosen modes become illegal before the Confluence resolves, the spell won’t resolve and none of its effects will happen. If at least one target is still legal, the spell will resolve but will have no effect on any illegal targets.

If the third mode is chosen multiple times, each of those modes represents a separate life-gaining event. For example, if the third mode is chosen three times, and you control Karlov of the Ghost Council (a creature with the ability “Whenever you gain life, put two +1/+1 counters on Karlov of the Ghost Council.”), Karlov’s ability will trigger three times, for a total of six +1/+1 counters.

No matter which combination of modes you choose, you always follow the instructions of a Confluence in the order they are written. If the same mode is chosen more than once, you choose their relative order as you cast the spell.

No player can cast spells or activate abilities in between the modes of a resolving spell.

You choose the modes as you cast the spell. Once modes are chosen, they can’t be changed.

Other printings of this card

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