Zhur-Taa Goblin
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Magic: The Gathering
Mana cost
- Card type
- Creature — Goblin Berserker
- Rarity
- Uncommon
- Indicative price
- 0.16 € · ★ 0.46 € · 0.11 $ · ★ 0.37 $
- Mana value
- 2
- Power
- 2
- Toughness
- 2
- Colour
- Red Green
Card text
Riot (This creature enters with your choice of a +1/+1 counter or haste.)
Format legality
- BrawlLegal
- CommanderLegal
- DuelLegal
- GladiatorLegal
- HistoricLegal
- LegacyLegal
- ModernLegal
- OathbreakerLegal
- PennyLegal
- PioneerLegal
- TimelessLegal
- VintageLegal
Legalities follow the imported catalogue; check format rules before a tournament.
Data imported on 2026-10-06 (UTC).
Indicative Scryfall prices, updated daily. ★: foil; ★ E: etched foil. EUR and USD represent different markets.
Printing information
- Illustrator
- Wayne Reynolds
- Card language
- English
- Release date
- 2019-01-25
Flavour text
Among the Zhur-Taa Clan, goblins are the first to enter battlefury. When the battle is over, the survivors are still frothing at the mouth, looking for someone to hit.
Rulings
If a creature entering the battlefield has riot but can’t have a +1/+1 counter put onto it, it gains haste.
If you choose for the creature to gain haste, it gains haste indefinitely. It won’t lose it as the turn ends or as another player gains control of it.
Riot is a replacement effect. Players can’t respond to your choice of +1/+1 counter or haste, and they can’t take actions while the creature is on the battlefield without one or the other.