Lavinia, Azorius Renegade
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Magic: The Gathering
Coût de mana
- Type de carte
- Legendary Creature — Human Soldier
- Rareté
- Rare
- Prix indicatif
- 0,33 € · ★ 0,71 € · 0,79 $ · ★ 0,99 $
- Valeur de mana
- 2
- Force
- 2
- Endurance
- 2
- Couleur
- Blanc Bleu
Texte de la carte
Each opponent can't cast noncreature spells with mana value greater than the number of lands that player controls. Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.
Légalité par format
- BrawlAutorisée
- CommanderAutorisée
- CompetitivebrawlAutorisée
- DuelAutorisée
- GladiatorAutorisée
- HistoricAutorisée
- LegacyAutorisée
- ModernAutorisée
- OathbreakerAutorisée
- PioneerAutorisée
- TimelessAutorisée
- VintageAutorisée
Légalités issues du catalogue importé ; vérifiez les règles du format avant un tournoi.
Données importées le 2026-10-06 (UTC).
Prix indicatifs Scryfall, actualisés quotidiennement. ★ : foil ; ★ E : foil gravé. EUR et USD correspondent à des marchés distincts.
Informations sur cette impression
- Illustration
- Steven Belledin
- Langue de la carte
- English
- Date de sortie
- 2024-01-12
Texte d’ambiance
"I told Jace that Ravnica would fall apart if he didn't take his responsibilities seriously. I didn't want to be right."
Précisions de règles
Effects that modify or replace the cost to cast a spell (such as flashback or casting a spell without paying its mana cost due to suspend) don't affect the spell's mana value, so they won't change whether Lavinia's first ability restricts that spell from being cast.
For spells with in their mana costs, use the value chosen for X to determine the spell's mana value.
If an effect allows a player to cast a spell without paying its mana cost, that player can't choose to cast it and pay its mana cost unless another rule or effect allows that player to cast it that way. However, if that spell also has additional costs that require mana, paying that mana will stop Lavinia's last ability from triggering.
Players may cast spells that they know Lavinia's second ability will counter. Any abilities that trigger when spells are cast will trigger and resolve if appropriate, and any effects that count spells cast will count those spells if appropriate.