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Skewer the Critics

Magic: The GatheringRavnica Remastered#340

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Magic: The Gathering

Coût de mana

Ravnica RemasteredRVR · #340
Type de carte
Sorcery
Rareté
Commune
Prix indicatif
0,25 € · ★ 0,61 € · 0,17 $ · ★ 0,39 $
Valeur de mana
3
Couleur
Rouge

Texte de la carte

Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Skewer the Critics deals 3 damage to any target.

Légalité par format

  • BrawlAutorisée
  • CommanderAutorisée
  • CompetitivebrawlAutorisée
  • DuelAutorisée
  • GladiatorAutorisée
  • HistoricAutorisée
  • LegacyAutorisée
  • ModernAutorisée
  • OathbreakerAutorisée
  • PauperAutorisée
  • PaupercommanderAutorisée
  • PioneerAutorisée
  • TimelessAutorisée
  • VintageAutorisée

Légalités issues du catalogue importé ; vérifiez les règles du format avant un tournoi.
Données importées le 2026-10-06 (UTC).

Prix indicatifs Scryfall, actualisés quotidiennement. ★ : foil ; ★ E : foil gravé. EUR et USD correspondent à des marchés distincts.

Informations sur cette impression

Illustration
Heonhwa
Langue de la carte
English
Date de sortie
2024-01-12

Texte d’ambiance

Going to a Rakdos show is dangerous. Trying to leave early can be fatal.

Précisions de règles

A card's spectacle cost is the same no matter how much life your opponents lost or how many opponents lost life.

Damage dealt to a player causes that player to lose that much life.

In a multiplayer game, if an opponent loses life and later that turn leaves the game, you can cast a spell for its spectacle cost. (If a player leaves the game during their turn, that turn continues without an active player.)

Spectacle cares only that an opponent lost life during the turn, not that the opponent's life total is currently lower than it was. For example, if an opponent loses 1 life and then gains 2 life in the same turn, you can cast a spell for its spectacle cost that turn.

Spectacle doesn't change when you can cast the spell. For example, you can't cast a sorcery with spectacle during an opponent's turn unless another effect allows you to do so, even if that player has lost life this turn.

To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as a spectacle cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.

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