Simic Guildmage
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Magic: The Gathering
Coût de mana
- Type de carte
- Creature — Elf Wizard
- Rareté
- Peu commune
- Prix indicatif
- 0,23 € · ★ 1,23 € · 0,21 $ · ★ 5,75 $
- Valeur de mana
- 2
- Force
- 2
- Endurance
- 2
- Couleur
- Bleu Vert
Texte de la carte
( can be paid with either or .) : Move a +1/+1 counter from target creature onto another target creature with the same controller. : Attach target Aura attached to a permanent to another permanent with the same controller.
Légalité par format
- CommanderAutorisée
- DuelAutorisée
- LegacyAutorisée
- ModernAutorisée
- OathbreakerAutorisée
- PredhAutorisée
- VintageAutorisée
Légalités issues du catalogue importé ; vérifiez les règles du format avant un tournoi.
Données importées le 2026-10-06 (UTC).
Prix indicatifs Scryfall, actualisés quotidiennement. ★ : foil ; ★ E : foil gravé. EUR et USD correspondent à des marchés distincts.
Informations sur cette impression
- Illustration
- Aleksi Briclot
- Langue de la carte
- English
- Date de sortie
- 2006-05-05
Précisions de règles
For the first ability, if the two target creatures aren’t controlled by the same player when the ability resolves, the ability does nothing. The player who controls the two creatures doesn’t have to be the same player who controlled them when the ability was activated, and that player doesn’t have to be Simic Guildmage’s controller.
For the first ability, the first target creature doesn’t need to have a +1/+1 counter on it. If it doesn’t, the ability does nothing.
For the second ability, only the Aura is targeted. When the ability resolves, you choose a permanent to move the Aura onto. It can’t be the permanent the Aura is already attached to, it must be controlled by the player who controls the permanent the Aura is attached to, and it must be able to be enchanted by the Aura. (It doesn’t matter who controls the Aura or who controls Simic Guildmage.) If no such permanent exists, the Aura doesn’t move.