Bladehold War-Whip
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Magic: The Gathering
Coût de mana
- Type de carte
- Artifact — Equipment
- Rareté
- Peu commune
- Prix indicatif
- 0,13 € · ★ 0,18 € · 0,29 $ · ★ 0,32 $
- Valeur de mana
- 3
- Couleur
- Blanc Rouge
Texte de la carte
For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) Equip abilities you activate of other Equipment cost less to activate. Equipped creature has double strike. Equip
Légalité par format
- BrawlAutorisée
- CommanderAutorisée
- CompetitivebrawlAutorisée
- DuelAutorisée
- GladiatorAutorisée
- HistoricAutorisée
- LegacyAutorisée
- ModernAutorisée
- OathbreakerAutorisée
- PioneerAutorisée
- TimelessAutorisée
- VintageAutorisée
Légalités issues du catalogue importé ; vérifiez les règles du format avant un tournoi.
Données importées le 2026-10-06 (UTC).
Prix indicatifs Scryfall, actualisés quotidiennement. ★ : foil ; ★ E : foil gravé. EUR et USD correspondent à des marchés distincts.
Informations sur cette impression
- Illustration
- Tony Foti
- Langue de la carte
- English
- Date de sortie
- 2023-02-10
Précisions de règles
Bladehold War-Whip's second ability reduces only the amount of generic mana in equip abilities. For example, it will reduce an equip cost of to , but it will have no effect on an equip cost of .
If the Rebel is destroyed, the Equipment stays on the battlefield. Similarly, you may pay its equip cost to move it from the Rebel token to another creature you control.
If the ability causes two Rebel tokens to be created (due to an effect such as that of Mondrak, Glory Dominus), the Equipment becomes attached to only one of them.
Some Equipment creature cards in other sets have reconfigure, a different ability that attaches them to a creature. Reconfigure is not an equip ability, and reconfigure costs are not reduced by Bladehold War-Whip's second ability.
The Rebel enters the battlefield as a 2/2 creature, then the Equipment becomes attached to it. Abilities that trigger when a creature enters the battlefield see that a 2/2 creature entered the battlefield.
The second ability affects other Equipment even if it isn't currently attached to a creature.